POSITION
RESPONSIBILITIES:
- Write and optimize shaders in Unreal Engine 4;
- Assist for technical artists with the use of custom shader code in materials;
- Collaborate with technical artists to create the graphic functionality of the game;
- GPU profiling and optimization in Unreal Engine 4.
REQUIREMENTS:
- Knowledge of HLSL shader languages
- Experience with RenderDOC, Intel Graphics Performance Analyzers, Aftermath
- OpenGL, DirectX (11, 12)
- Experience with ray tracing - RTX, DXR
- Confident knowledge of C++
- Confident knowledge of 3D mathematics



